Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7a4edf66ed | |||
| a66a2e8e97 | |||
| 4535d43dfe | |||
| 3e8e04c5fa | |||
| 3a1c63f4ce |
7
main.py
7
main.py
@ -0,0 +1,7 @@
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from PyQt5.QtWidgets import QApplication
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from window_qt import MainWindow
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app = QApplication([])
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window = MainWindow()
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app.exec_()
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@ -1,4 +1,5 @@
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screeninfo
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PyOpenGL
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PyGObject-stubs
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PyQt5
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PyQt5-stubs
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PyGObject-stubs
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PyQt5-stubs
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37
vpet.py
37
vpet.py
@ -65,6 +65,7 @@ class Activity:
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self.is_interacting_with_user = False
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def set_idle(self):
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print('Setting idle')
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self.is_idle = True
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self.is_sleeping = False
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self.is_dreaming = False
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@ -74,6 +75,7 @@ class Activity:
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self.is_interacting_with_user = False
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def set_sleeping(self):
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print('Setting sleeping')
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self.is_idle = False
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self.is_sleeping = True
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self.is_moving = False
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@ -81,6 +83,7 @@ class Activity:
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self.is_thinking = False
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def set_dreaming(self):
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print('Setting dreaming')
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self.is_idle = False
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self.is_dreaming = True
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self.is_moving = False
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@ -88,12 +91,14 @@ class Activity:
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self.is_thinking = False
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def set_moving(self):
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print('Setting moving')
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self.is_idle = False
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self.is_moving = True
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self.is_sleeping = False
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self.is_dreaming = False
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def set_talking(self):
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print('Setting talking')
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self.is_idle = False
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self.is_talking = True
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self.is_thinking = False
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@ -106,6 +111,7 @@ class Activity:
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self.is_sleeping = False
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def set_interacting_with_user(self):
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print('Setting interacting with user')
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self.is_idle = False
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self.is_sleeping = False
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self.is_dreaming = False
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@ -116,26 +122,43 @@ class Activity:
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class VPet:
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def __init__(self, move, pos, draw, x=0, y=0, screen=1):
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self.screen = screen
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def __init__(self, move, pos, draw, monitor, x=0, y=0,):
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self.monitor = monitor
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self.pos = pos
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self.x_postion = x
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self.y_postion = y
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self.x_destination = 0
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self.y_destination = 0
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self.rotation = Rotate.up
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self.is_busy = False
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self.move = move
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self.draw = draw
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self.frames = Frames()
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self.activity = Activity()
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def action_loop(self):
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print(f'Interacting with user: {self.activity.is_interacting_with_user}')
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if self.activity.is_interacting_with_user: return
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self.animation_start = 0
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self.animation_end = 0
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if self.activity.is_sleeping:
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pass
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def action_loop(self):
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if self.activity.is_interacting_with_user:
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self.is_busy = True
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return
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if not self.activity.is_interacting_with_user and self.is_busy:
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self.update_position()
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self.is_busy = False
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self.activity.set_idle()
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self.x_postion += 3
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self.draw(self.frames.idle_1)
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self.move(self.x_postion, self.y_postion)
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self.update_position()
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def update_position(self):
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self.x_postion = self.pos().x()
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self.y_postion = self.pos().y()
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print(self.x_postion, self.y_postion)
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def choose_walk_destination(self):
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"""Decide, where the VPet should move to"""
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105
window_qt.py
105
window_qt.py
@ -1,66 +1,73 @@
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#!/bin/python3
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import time
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from time import sleep
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from PyQt5.QtWidgets import QMainWindow
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from PyQt5.QtWidgets import QApplication
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from PyQt5.QtCore import Qt, QTimer
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from screeninfo import get_monitors
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from transparent_widget import TransparentGLWidget
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from vpet import Rotate
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from vpet import VPet
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def get_primary_monitor():
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return next((monitor for monitor in get_monitors() if monitor.is_primary), None)
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class MainWindow(QMainWindow):
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def __init__(self):
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super().__init__()
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self.FPS = 60
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# self.setWindowFlags(Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint)
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self.setWindowFlags(Qt.WindowStaysOnTopHint)
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self.setAttribute(Qt.WA_TranslucentBackground)
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self.click_event_time = 0
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def __init__(self):
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super().__init__()
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self.interval = 60
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self.primary_monitor = get_primary_monitor()
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# self.setWindowFlags(Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint)
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self.setWindowFlags(Qt.WindowStaysOnTopHint)
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# self.setAttribute(Qt.WA_TranslucentBackground)
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self.click_event_time = 0
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self.v_pet = VPet(self.move,
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self.pos,
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self.draw,
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self.primary_monitor,
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x=int(self.primary_monitor.width / 2),
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y=self.primary_monitor.height)
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self.v_pet = VPet(self.move, self.pos, self.draw)
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self.loop_timer = QTimer(self)
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self.loop_timer.setSingleShot(False)
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self.loop_timer.setInterval(self.interval)
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self.loop_timer.timeout.connect(self.loop)
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self.loop_timer.start()
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self.loop_timer = QTimer(self)
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self.loop_timer.setSingleShot(False)
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self.loop_timer.setInterval(self.FPS)
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self.loop_timer.timeout.connect(self.loop)
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self.loop_timer.start()
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def mousePressEvent(self, event):
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self.click_event_time = time.time()
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self.v_pet.activity.set_interacting_with_user()
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if event.button() == Qt.LeftButton:
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self.drag_position = event.globalPos()
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def mousePressEvent(self, event):
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self.click_event_time = time.time()
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self.v_pet.activity.set_interacting_with_user()
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if event.button() == Qt.LeftButton:
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self.drag_position = event.globalPos()
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def mouseReleaseEvent(self, event):
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time_delta = time.time() - self.click_event_time
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if time_delta <= 0.2:
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if event.button() == Qt.LeftButton:
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print('Click left')
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if event.button() == Qt.RightButton:
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print('Click right')
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else:
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if event.button() == Qt.RightButton:
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print('Click long right')
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def mouseReleaseEvent(self, event):
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time_delta = time.time() - self.click_event_time
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if time_delta <= 0.2:
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if event.button() == Qt.LeftButton:
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print('Click left')
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if event.button() == Qt.RightButton:
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print('Click right')
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self.click_event_time = 0
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self.v_pet.activity.is_interacting_with_user = False
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self.click_event_time = 0
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self.v_pet.activity.is_interacting_with_user = False
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def mouseMoveEvent(self, event):
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if event.buttons() == Qt.LeftButton:
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delta = event.globalPos() - self.drag_position
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self.move(self.pos() + delta)
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self.drag_position = event.globalPos()
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self.click_event_time = 0
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def mouseMoveEvent(self, event):
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self.click_event_time = 0
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if event.buttons() == Qt.LeftButton:
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delta = event.globalPos() - self.drag_position
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self.move(self.pos() + delta)
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self.drag_position = event.globalPos()
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def draw(self, img):
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img = img.rotate(Rotate.up)
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self.resize(img.width, img.height)
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self.setCentralWidget(TransparentGLWidget(img))
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def draw(self, img):
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img = img.rotate(Rotate.up)
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self.resize(img.width, img.height)
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self.setCentralWidget(TransparentGLWidget(img))
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def loop(self):
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self.v_pet.action_loop()
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self.show()
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app = QApplication([])
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window = MainWindow()
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app.exec_()
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def loop(self):
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self.v_pet.action_loop()
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self.show()
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